#include "mfMain.h"


// (1) be sure to include the header of your main application
#include "testApp.h"


int main(int argc, char *argv[]) {
	
	
	// (2) enter the name of your main application class!
	mfRunApp(new testApp());

	
	// mfSetupTouchApplication
	NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
	int retVal = UIApplicationMain(argc, argv, nil, @"mfAppRunner");
	[pool release];
	return retVal;
}
